Showing posts with label boardgame. Show all posts
Showing posts with label boardgame. Show all posts

Saturday, February 18, 2012

18FEB12 OGL Rant


So, while the D20 OGL SRD (http://www.wizards.com/default.asp?x=d20/article/srdarchive) this led to:

"When it was published in 2000 along with the 3rd edition of the rules, the OGL sparked unprecedented growth in the RPG industry. The OGL made it so easy to use the rules conventions of D&D like hit points, spells and monsters that hundreds of products - the official signifier of D&D-compatible materials created using the OGL - emblazoned on them made their way to game store shelves."
-Escapist (http://www.escapistmagazine.com/articles/view/features/9292-The-Ghosts-of-D-D-Past.2)

Why did WotC not do the same with D20 4.0?  After all, they are suffering right now, and I am believing its a result of ending the continued use of an OGL SRD with the newest editions!

The OSR is on the rise, along with other digital media creating a paradigm shift in the world of traditional gaming:

"Changes in how people buy RPGs and the freedom of the OGL combined to make the Old School Renaissance grow across the internet. The rise of digital distribution of PDFs through marketplaces like DriveThruRPG.com have allowed designers to make money selling their work with less overhead. The costs of printing books has also decreased, especially print-on-demand services that allow smaller print runs, so it's easier than ever for amateur designers to publish something gamers can bring to the table and use with any of D&D's older editions or retro-clones."
-Escapist (http://www.escapistmagazine.com/articles/view/features/9293-The-State-of-D-D-Present.3)

Right now the world of games is going through a paradigm shift.  Board games are still going strong in many respects, but also deal with similar limitations.  What we all enjoy though is an increase in development budget, but we pay for it.  Fantasy Flight Games makes beautiful board games with high quality laminated cardboard components and beautifully sculpted plastic pieces that used to only be the realm of pewter.  However, its around $70 to $150 for these games as opposed to the $20 to $50 the same game concept years ago used to cost (part of that is indeed inflation).  RPGs however, are contracting sharply.

Steve Jackson Games publishes most GURPS supplements electronically, and spends the majority of the printing budget on the biggest cash cow of the company, Munchkin (I enjoy Munchkin myself...).  Other game companies are starting to publish more and more through DriveThru RPG and RPG Now.  Holdouts like WotC are suffering (that 4th Ed. wasn't so well received...).

As a result, we've seen the OSR take the OGL and thrive online.  Be it free rules, or low cost .pdf and print on demand, indie development seems to be rising.  Sales wise its harder to track...  Number of downloads would be an interesting figure to find out between the biggest names I've seen from OSRIC, Swords and Wizardry, and Basic Fantasy; along with sales of Labyrinth Lords and others.

Frankly, I think we need to embrace the OSR.  Where D&D 3.0, 3.5, 3.75, and 4.0 to varying degrees seemed to have failed is competing with computers.  Where the OSR takes 3.5 and strips the SRD down to the basics, and gives the GM a lot of story telling and rules adjudication power, it seems to thrive.  Volumes of rules, be it the many GURPS books I've enjoyed over the years, or some of the 3.5 books a friend gave me, only serve to slow down games.  Most of the gruntwork is best done by a computer, and then you wonder why you want to sit at the dinner table with a group of friends (unless you have a good GM who will throw the rules out some of the time anyway, which frankly is how the rules recommend being played anyway...).

That, and I'm a sucker for anything of quality to come out of Open Source.  I have little money to spend and waste on games anymore.  If the rules are free, I'll take em and use them when I feel like dungeon delving.  I'll use my "Descent: Journeys into the Darkness" game board and figures with BFRPG or Microlite 20...  Why the hell not?  To top it off, I like to draw pictures and get my art out there.

So, anyone in the OSR development world working a real job and designing games on the weekend is more than welcome to bug me about drawing up some creature sometime.  So long as the deadline is flexible...  I'll embrace OSR and OGL and use my FOSS image editing software (www.gimp.org and www.inkscape.org) and have some fun with you, for free.

Tuesday, July 20, 2010

20JUL10 The RPG Tank...



Be very careful what you tell players, in fact, you might want to clarify depending on genre... After all, with a game system like GURPS (Generic Universal Role Playing System by Steve Jackson Games, www.sjgames.com) you certainly have to. After all, you never know what sourcebook a player might have picked up and what kind of character they slipped into your game world! Yes, I'm such a Munchkin...

Most references to various games are Copyright Steve Jackson Games. "Bolo" is reference to the giant cyber tanks which are the brain child of Keith Laumer (and an inspiration to S.J. and crew) along with "Gottlos" being the cyborg tank idea of Colin Kapp (Analog Collected works Number 8, picked up at a library book sale years ago!). Fans of "Ogre/GEV" will instantly recognize the references to the orignal ideas that inspired Ogre.

What can I say, I find the idea of giant self aware tanks that pack enough firepower to match an armored company pretty fun as a science fiction game concept. My roleplaying game experience is pretty limited, so when I first heard 'tank' in reference to Fantasy RPG's you can imagine the devious thoughts that went through my head. As I've been a GURPS book reader and Ogre player since the age of 12... The fact that I have some friends who might play a GURPS Fantasy module and I have GURPS Ogre on my shelf...

Tuesday, December 9, 2008

09DEC08 V 1.0 Legal Size 3/4" hex sheet



As promised, a legal paper size blank hex grid. Its a .png file, so its black on transparent, recommend edit in GIMP/Photoshop or similar (I've found that Painter X doesn't support .png files, no worry, I'll just use the GIMP and convert it to a .psd file!).

I've also found Scribbus, which is the CYMK workaround to get a GIMP drawing to print (GIMP only does RGB color which doesn't work well for print, while Scribbus is an open source publication tool which is made to convert RGB to CYMK!). I'll see if I can post more later, once I figure out how to do things with it myself!

Right now, my hex sheets are FAR from perfect. My alignments are off, I have no grid numbers (but with a couple variations on how to number, thats no surprise...), and I'm not sure they are within printing boundaries! I've also got to come up with standard convention for naming so that when I have variations, its easy to identify and figure out which ones you want. On top of that, I've got to find out where I can put the native .svg (scalable vector graphics, Inkscapes native format) so that everybody can download and edit as they see fit (i.e. make your own grid numbers to correspond to whatever board you want or are expanding!). Right now, Deviant Art is the only site I can think of, but I'm not sure yet.

Recommendations welcome!