Showing posts with label Hammers Slammers. Show all posts
Showing posts with label Hammers Slammers. Show all posts

Friday, February 7, 2014

07FEB14 Miniature time!

I don't even want to look at my past posts to see how poorly I've updated this blog.  So, without further delay, here is what I've been up to lately:

28mm scale model of the Heuvelman IA25M used by Hammer's Slammers in David Drake's series, reference from Mongoose Traveller's Hammer's Slammers supplement.

The Miniature collection (with other odds and ends).  Large figures are 1/6th scale, small ones are 28mm or so from Rackham and Games Workshop.

My 1/12th scale reference drawings for a future sculpt of a Warhammer 40K (Games Workshop) Tau Fire Warrior

Some Reaper CAV Saber AFV's that I finished up and integrated into my slowly growing 6mm scale Dirtside 2 force.

Paints I used.  With enough Windex you'd be amazed at how nice you can get that Liquitex Basics to become very fluid.

A Unioc from Howard Tayler's masterpiece web comic "Schlock Mercenary"  My FIRST 28mm figure to reach COMPLETION.

Google's little animation of a series of photos I took of the Unioc during the painting process.

Unioc work in progress with inspirational and scale reference minis

Sideview of the Unioc in green.


How far I got the first day.  

So, while its been slow in anything but the computer gaming sector, I've been no complete slacker with my table top games.  I'm pretty proud of my first complete 28mm figure!  Even if its not human....  You'll notice, if you've followed me since 2007 when I first blogged, I only really finish alien figures.  Don't ask me why, but my aliens always seem to come out better.  I might also just be too critical of my human faces at this point.

Wednesday, February 1, 2012

Legion of Myth Game Reviews...

The Guild Legion of Myth has a fairly new format for reviewing tabletop, board, and pen and paper RPG's...

So far I've written several reviews, beginning with my favorite board game, Ogre/GEV.

I'm fortunate that it doesn't matter when the game was published, and in fact most of what we all seem to enjoy is currently out of print at the present time!  Its a wonderful community over there as they embrace all forms of games with a focus on PC MMORPG's with Star Wars: The Old Republic being the current active guild.  At the moment due to computer limitations, I'm now focusing all my efforts in the realm of either older computer games or table top gaming.  Can't say its a bad thing.

Other game games that I've reviewed to date are:

Don Quixote (board)

Stars Without Number (RPG)

GURPS Traveller: Interstellar Wars (GURPS 4E RPG Sourcebook)

I have several other RPG rules sets and sourcebooks I'll knock out this year as well.  I have the Mongoose Traveller RPG rules which I think I wrote about once before, and the "Hammers Slammers" Sourcebook!  I've also had the opportunity to get a couple play sessions of the WotC D20 Star Wars RPG (Revised Core Rules) with a friend recently.  That one might lead to some interesting cartoons...

Boardgame wise, I'm hoping to get a good meaningful play session of Conan in sometime.  We'll see if that happens...  I certainly don't want it to collect any more dust!


Sunday, August 16, 2009

Can't beat the Classics!

Yesterday's trip to the local game/comic shop, The Comic Shop (on the corner of 3rd Street and Steese in Fairbanks AK) resulted in some solid gold finds, both of which are either as old or based on material older than myself.

First off, I finally picked up Steve Jackson's classic card game of conspiracy, Illuminati, which was published about the time I was born in 1982. I can understand why its remained an off and on classic that has been through so many printings. Its good, silly, paranoid fun! My wife and I played a game last night, and I was surprised by how much she enjoyed the game!

As always, it started off slow with us both referencing and arguing about the rules (especially about how many money transfers you get within a turn...). We drew our cards, and she was playing "The Network" and I played the "Bavarian Illuminati". Her goal was to amass a total of 25 points of 'transferable' power (to include The Network's 7 points...) while my Bavarian Illuminati had only to collect a grand total of 35 points of power total (including my 10 points for my Illuminati). Game play is simple, each player starts out with just their Illuminati group, which attacks and takes over un-controlled groups drawn from the deck at the beginning of the players turn. Each group you take over has the ability to use its power to take over other groups (some have none and remain dead ends however...). Each group also has its own Power, Resistance (how well they resist take-over by other groups), and Income. Taking over groups with groups is a matter of using the Power of the attacker, subtracting the resistance, and then rolling equal to or under that number (say a Power 10 group attacks a Resistance 5 group, they must roll a 5 or less to do so...). Some groups, like the Illuminati you start with, can transfer a few points (or all) of their power to assist other groups; this along with spending Mega-Bucks will result in better die rolls. However, rolling a 11 or 12 results in an automatic failure, which is great as that leaves a chance of failure no matter how much money you spend and how hard you try...

Last nights game resulted in the Bavarian Illuminati taking over the world through conquest of "Multi-National Oil Companies", "TV-Preachers", "The Tri-Liberal Council", "Democratic Party", and a few others I've since forgotten. However, these combined with my Illuminati's power resulting in a "Special Goal" victory of 35 points of amassed power! The only other way to win is through knocking off the other player by ensuring they don't take any group over for three turns in a row (and just have their Illuminati card)...

Overall, it was fun, now we are going to play again tonight!!

Now, the best part was finding a Traveller RPG supplement for David Drake's 'Hammers Slammers' series! Folks who have glanced at my blog the last year or so will remember when I posted the Black Five interview with David Drake with great glee! While not a lot of games have been made officially, Drake's military SF has had a massive influence on the hobby of wargaming and SF roleplaying games. Mostly, I described the influence seen in 'Stargrunt II' and 'Dirtside II' along with some rules and models by Old Crow and Pireme Press. Now, Mongoose Press has released a "Hammer's Slammers" Traveller supplement for their edition of the classic Traveller RPG rules! While I don't have the current Traveller book by MGP, I have read an original 1977 1st ed. of the Traveller Book years ago from the Security Public Library in my home town, many, many, many times. Even if I'd lacked that familiarity, I'd have still enjoyed reading the detailed information in this book about David Drake's 'Hammers Slammers' universe! Now, I need to hit the library and find more in this series to read...

I do however take issue with some of the artwork; gratuitous use of photos and just using clone brushes in Photoshop hardly does this book justice. I enjoyed the technique when it involved the Old Crow models, however, they went way too far when they used DoD photos... Way to recognizable as today's equipment and men, with little real effort to paint a picture of the Drake equipment... In my opinion. However, the cover is one of the finest pieces of art (go figure!), and there are some fantastic portraits of the Hammer's personnel that were clearly done from just about scratch. I strongly suspect, time was running out and deadlines were close on this project, and some of the art seems to reflect that... MGP really needs to give that particular part of the book a good overhaul, other than that, fantastic!

Tuesday, September 30, 2008

David Drake

While not purely a board gaming subject, David Drake's military SF has had an incredible influence on the world of Science Fiction and Gaming in general. Once can look at the Ground Effects Vehicles in the Ogre/GEV universes and Grav Armor and see the influence of his work. Another way to gauge his influence on the world of gaming can be seen in the Ground Zero Games classics of Dirtside II and Stargrunt II! Both of which are miniature table top games that can be downloaded for free from Here. You can't argue with that price for a miniatures game... After all, you want some money left for the miniatures...

...which if you are like me and a big "Hammers Slammers" fan, here are some pictures of the Hammers Slammers miniatures!

As posted on my other blog:



One of my favorite Military Science Fiction authors interviewed by one of my favorite blogs! Yippie!

Part I.


Part II.


Part III. (edit: added 07OCT08)


Part IV. (edit: added 07OCT08)


Part V. (edit: added 08OCT08)


Part VI. (edit: added 09OCT08)


There is more to follow! Check it out at Black Five! David Drakes Website

Some of my fan art:
A Combat Car used by the "Hammers Slammers" Regiment in his ground breaking Military SF series


The daddy of all his creations, the Hover Tanks from "Hammers Slammers" Regiment!