Wednesday, December 30, 2015
30DEC15 ACU in 15mm Followup Comments
Tuesday, December 29, 2015
29DEC15 Stryker Dismounts in the Works
As you can tell by the photo, I'm really taking some time to match my old ACU cover as I paint these guys. Getting it just right for 15mm is interesting to say the least. There will be no pixelated effect on these guys. They are just too darn small (15mm foot to eye height, tall for 15mm but still tiny none the less). Hopefully you can read the labels on the Delta Ceramacoat bottles. Those colors are mixing beautifully and matching. Ivory in particular provides a great base coat to add the greens to and get the desaturated colors I'm looking for.
I will follow up with more details later as time allows. Right now I'm blogging on my tablet and not liking the Blogger app and my lack of ability to create my content with pictures as easily as I can on the desktop/laptop.
Saturday, December 26, 2015
26DEC2015 First 15mm Miniature Conversion
Saturday, December 12, 2015
Late Soviet/Early Post-Cold War Russian Mech Infantry Platoon
Figured I'd post progress of my first 15mm historical force.
These are those BMP-1 dismounts I might have mentioned earlier. I painted them using references from a late "Soviet Military Power Power" (1990, US DoD publication) an article on Turkmenistan in the mid-90's. About that timeframe, the Late-Soviet/Early Russian Federation forces were fielding a camoflauge uniform similar to BDU to replace the aging khaki green based uniforms they had worn since about World War II.
Clearly, I'm taking liberties. By this time, the late 1980's to mid/late 1990's, Russian forces were more likely to be in BMP-2 or BMP-3 wearing this uniform instead of BMP-1.
Artistic license on my part. It's wargaming, not history. Sure, the hobby mixes the two and strives for both in accuracy, but there is some give and take for flexibility of play. Those BMP-1's can be used in lieu of BMP-2/3's even if they are visually different. The same could be said of the infantry. Part of why I enjoy Ambush Alley's Force on Force is it doesn't matter so much if these dismounts are armed with AK-47's or AK-74's. They operate on the same principles. Troop quality and morale matter more than the guns they carry.
Game theroy aside, I enjoyed painting and basing these guys. Both the vehicles and dismounts are Khurasan miniatures. I'm very happy with the quality of their product, and continue to purchase items from them. Being an American gamer, I appreciate the American (or at least North American) supplier of fine historical and science fiction/fantasy 15mm miniatures!
BMP-1's and Mech/Motorized Dismounts: http://khurasanminiatures.tripod.com/modern-russian.html
Sadly, I missed the fact that Khurasan has BMP-2's under a different area along with T-72's...
Thursday, July 9, 2015
09JUN15 15mm Strykers
OUCH, barrel melted... |
What the RWS and Ma Deuce should look like... |
Wednesday, July 8, 2015
07JUL2015 "BIMP" spotted...
Soviet designed, and very first, Mechanized Infantry Fighting Vehicle (MICV) BMP-1 that is. This one is a Khurasan Miniatures 15mm/1:100 scale version. I ordered these back in May, and they were worth the wait. Khurasan is a small miniature company based out of New York (the state, not the city). While small in corporate footprint, their work is nothing less than spectacular in the world of 15mm wargaming on this side of the pond (as the majority of the hobby is produced in merry ol' England).
Being a fan of Osprey's publication of Ambush Alley Games "Force on Force" and "Tomorrows War" I jumped at the chance to spend my tax return money (thankfully I got one this year...) on a good force. Having spent some time in service in the USAF TACP training to hunt Soviet trained and equipped forces (no matter how long the Cold War ended, American and Soviet methods and equipment are still the two most proliferated in the world, even with local modifications and upgrades), I decided to dig up some TO&E from an old manual (FM-100-2-3) and make a Mechanized Rifle Regiment (MRR) rifle company. Another good reference is the suggested force list in the back of "Force on Force". I like the FM reference a bit more, with some added information from sources that have come forward since the end of the Cold War. I've read about extra machine gunners attached to platoons, and in the Warsaw Pact Forward Area MRRs facing NATO, a couple of extra BMPs at the company level carrying laser/optic jamming gear. Such variations are to be expected, as any good military organization can be that flexible.
Good cast parts on the BMP, with some 15mm QRF Strykers in the background... |
I ordered three BMP-1s from Khurasan along with their Motorized Rifle Platoon set of miniatures. I look forward to getting the miniatures done next. Today I'm going to discuss my building of the first BMP. Upon opening the plastic bag and pouring out the parts, I must say I'm very impressed by the quality of the resin casting from this small company. Very little cleanup was needed compared to other resin parts I've worked with from bigger manufacturers. Just some slight mold lines here and there to tidy up, and the mold sprue lines were sized just right to make them easy to remove with just a No. 11 hobby blade and not have to grind with a rotary tool. Mold lines were so well chosen on all the parts, including the pewter, that I hardly spent any time scraping or filing. I did have to clean a bit of the sprue from the rear of the vehicle to make room for the doors. If you look closely enough, you will see that Khurasan made the master with a very good 3D print. This does not effect the detail in any way, as being familiar with armored vehicles, slight imperfections are only going to add to the realism when they are painted.
A close inspection of the deck shows the 3D printed pattern of the master, dwarfed by many fine details including the drivers periscopes and screws holding the vents and other panels in place. |
Only a little cleanup needed here. |
Assembly was pretty easy. I did have to reference some photos of BMPs to ensure I got the right door in the right spot. I thought about making the doors open and getting some crew figures, but the rigors of handling during a game would make that a bit labor intensive on the constant repair side. Last thing I want to do in a game is fix a miniature or lose a part. I am only worried about the the AT-3 on the turret over the barrel. In 15mm, these are TINY and don't have a lot of surface area for glue to form a bead and hold it in place. Caution will need to be exercised when handling this piece! Keep the super glue solvent handy along with tweezers, this is a part you will likely glue to Mr. Hand during assembly. For once, luck was with me and I did not glue myself to the project leaving 1:1 scale finger prints.
Assembly went well with the tracks fitting the body of the BMP with a tighter tolerance than some more expensive plastic kits I've built in the past. The only gaps were the along seams that exist on the real vehicle. No filler putty was required. Each of the road wheels could be glued into place along the bottom of the body, however I like the way the tracks were flexed slightly on the bottom. This can add to the model when based on the appropriate terrain, as few armored vehicles I've ever seen have perfectly level tracks in contact with the earth.
Pewter parts attached to resin with good points of contact along hatch edges and hinge points. Troop commanders door was a bit rough though, being a half moon shape, it fell into the hatch a few times. Good candidate for gluing open for those who choose to do so.
I look forward to priming and painting this kit. Khurasan Miniatures are well worth every penny and any wait to receive.
BMP-1 from Khurasan completed |
BMP-1 from Khurasan, rear troop doors. |
Tuesday, June 30, 2015
Hello Traveller Classic!
Space however has been my biggest gaming interest. Travelling the stars and finding new species and contacting them, fighting them, or trading with them has always been big since before I even played wargames. So, when this opportunity from Bundle of Holding came up, I could not resist. Bundle of Holding is having a special in conjunction with Marc Miller himself: https://bundleofholding.com/presents/TravellerLBBs! You can pick up the core of Classic Traveller Little Black Books for a simple donation, and part of your proceeds go help the poor of this world with Mr. Miller's charity of choice, Heifer International (they donate heifer live stock so families get access to milk across the globe).
What I like most about the LBB's can be aggravating at the same time. These books are from the late 70's and early 80's, the infancy of RPG's, and therefore have little in the realm of high quality artwork. Sure, that drives people nuts... But at the same time, you IMAGINATION is engaged dreaming up what these worlds, peoples, and ships look like. For those with a desire to see the ships, fear not, for the supplements come with some great black and white images of many of these ships, worlds, aliens, and other assorted things.
I enjoy the simplicity of Traveller Classic. I've read through the games that follow (Mega Traveller, Traveller New Era, and of course Traveller 4 and 5), and I can't say they have any of the same charm in all the expanded features. Mr. Miller has never outdone his first set of rules, and frankly neither has Mongoose or Steve Jackson Games (though I like the GURPS 3e and 4e ports in their own right). LBB's are Miller's Masterpieces in spite of any flaws (who knew computers wouldn't take up that much tonnage on a starship in 1977?).
At any rate, if you can read this, get over to Bundle of Holding and make a donation to improve the lives of some family around the world, and then go build yourself a few new worlds to explore with your friends.
Sunday, March 1, 2015
01MAR2015 Finishing the Bones painted with Ceramacoat
Thursday, February 26, 2015
26FEB2015 Reaper Bones and Delta Ceramcoat Experiment
I finally had the opportunity to buy some Reaper Bones minatures at a local game shop here in Omaha, well Bellevue really. When I found a copy of Ogre (see previous article) for $2.95 I had to buy it since it was cheep. I also found I had to spend $5 minimum if I was going to use the only form of payment I had on hand, my debit card.
So I bought some SF themed Bones Chronoscope 28mm miniatures.
Here is the Nova Corp Sgt. work in progress thus far. Minimal clean up of mold lines was required in a few spots, and the base is slightly warped. I opted to just paint right out of the box lacking any form of patience waiting for water to boil.
I was itching to paint. I jumped right in with a base coat of black using Delta Ceramcoat. No primer is required for the Reaper Bones, they use a good polymer that requires none. For that price you see on the bottle, I got 8 oz. of paint, and it rivals anything else I've used, to include Liquitex! In fact, I didn't have to water it down like I do my Liquitex. Forget spending $3 or more on an ounce or less from Citadel or Vajello! Unless I need a specific color I can't mix, I'm sold on the Delta if they work as well as the black did. Look Ma, no brush strokes on that mini!
Now, the hard part, planning how I'm going to paint this force.
Tuesday, February 24, 2015
24FEB2015 Ogre Pocket Edition!
I'm a recent player however, having discovered Ogre through GEV on my dad's game shelf back in 1994 when I was in the sixth grade.
Needless to say, I'm still pretty excited to see another Ogre reboot hot on the heels of a successful Kickstarter campaign and the Ogre Designers Edition (which I could not acquire due to lack of game funding). Clearly, this edition was WELL within my budget at less than $3.00!
While deceptively inexpensive and simple to pick up and play, it is the next best game to Risk to get a person into wargaming. Simplicity is sometimes the best system when it comes to rules, and you would be hard pressed to find an easier system to pick up that can still yield an afternoons worth of gaming by playing through the scenarios and working with what you have.
All your classic Ogre scenarios are there in the booklet. Old hands will appreciate the rules smelling new and feeling crisp in your hands with a sharp looking map and counters.
A huge plus with this edition of the game is the pre-cut counters on thicker sheets of card stock. No more sore hands and mis-cut pieces on account of missing with the ruler and knife!
I figured I would show off my collection a bit here for a good comparison. Around 2000 SJ Games attempted a reboot of Ogre, and I avidly sought out just about everything they offered during that period. You can see how the new Pocket Edition compares with the 2000 reboot release of Ogre/GEV on the right. PE has the classic map with nothing but simple filled in hexes for craters and bold rubble lines along hexes while the '00 edition has the full color and detail map. I even have some uncut counters from my Ogre Reinforcement pack to compare with the new PE counters! Pardon the miniature sculpting mess...
Now, I just need to find local players and punch the pieces out.